Bishou
Races • DnD 5e
Appearance
Bishou is a mono gender race of feminine, bright color skinned humanoid. Their form is similar to your typical female Homeborn but their skin is often vibrantly colored with all spectrums. Their eyes have black sclera but mesmerizing vibrantly colored iris. They often have features that mimic their male parent race, like spikes from a luminar or rocky scales like an Amiq. Often, a bishou will be carrying an item of magical importance like a rock or a staff.
Culture
Unlike other races, bishou can only produce offspring with a male from a different race; Their child will always be a bishou. The only exception to this rule is if the father is a Homeborn. Then, there is a chance the child would be a bloodborne homeborn instead. Usually, bishou would lie, trick or coerce a male from a nearby village or settlement. This usually takes the form of raids on nearby villages and kidnapping their men. Others rely on pure charm as other races always seem to find something attractive on the Bishou. This is ingrained within their culture to a point that bishou-bishou or bishou-female couples are considered unnatural.
History
In history, bishous have avoided playing any major role in any conflict. However, they have been the center of more localized conflicts in isolated villages or towns. In the modern day, bishou have dropped the more aggressive and devious methods of their ancestors. Instead, the Artshrines focus on tourism to attract newcomers to their city. And often, males find it difficult to leave as everything seems to cater to their needs.
Location
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Bishou Traits
Mahou ( Blumist )
Mahoubishou prefers indirect confrontation when dealing with their victims. Using magic, you maintain a facade to blend yourselves amongst the populace and prey on the vulnerable. Mahoubishou usually looks for a partner that is proficient in magic. Their patterned skin is usually in shades of blues and purples.
Kishi ( Redmist )
Kishishou are powerful warriors that hide outside of the borders or civilisations. They often conduct raids on nearby villages and kidnap their people. In modern day, they have mostly dropped the kidnapping but will usuall be the pushy one at a bar. They usually look for someone that can match them in strength. Their skin is usually red to green that used to help them hide within the forests.
Posession Statistics
| Size | AC | HP | Damage |
| Tiny | 15 | 1 | 2d4 bludgeoning |
| Small | 12 | 5 | 2d6 bludgeoning |
| Medium | 10 | 10 | 2d8 bludgeoning |
| Large | 13 | 30 | 1d8 bludgeoning |
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