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"Make your slice of heaven"

Welcome to Home.

It wasn't always this crowded. Long before written history, the Homeborns thought they were alone in the universe—until the sky broke open. During the World Convergence, shattered continents rained from the heavens, carrying refugees from a myriad of doomed realms. With nowhere else to go, they dug in, stood side-by-side, and decided to call this broken place Home.

And they didn't just survive; they rewrote the rules of reality.

In this world, things like 'Armor Class' and 'Classes' aren't just abstract concepts—they are hard-won laws of the universe, carved into existence by ancient heroes like Sakurai and The Twelve. They bled so that humanity wouldn't have to wait around for a Chosen One. They made it so anyone with enough grit could become a hero.

Now, welcome to the Modern Age. Magic and machinery bleed together. We power our progress with Refined Dust, we pack serious firepower with Armas, and we cross the deadly, untamed wilds in roaring RUST Engines. The world outside the city walls is dangerous as hell, but for the first time in eons, we aren't just surviving. We're building something better.

Grab your gear. It's time to run.

DM's Note

After playing D&D long enough, everyone feels a need to create their own world. Well mine start from the very beginning. Here is my first attempt at creating a setting guide. It ended up being more focused on mechanics than anything.
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