Sun-Shin Dragon
gargantuan
dragon
( sea dragon ), true neutral
Armor Class 17 ( natural armor )
Hit Points 10 ( 1d8 + 2 )
Speed 15ft. swimming, 30ft. climbing
Proficiency Bonus +2
Saving Throws Con +6
Skills Athletics +4, Perception +5
Damage Resistances cold
Languages understands common and draconic
Challenge 6 (2300 XP)
Amphibious The dragon can breathe air and water.
Multiattack The dragon makes 3 attacks with its Water Cannon.
Water Cannon Ranged Weapon Attack: +7 to hit, reach 500/2000ft, one target.
Hit: 8 (1d6 + 4) piercing damage.
Body Slam Melee Weapon Attack: +5 to hit, reach 10ft, one target.
Hit: 15 (2d10 + 2) piercing damage.
Deafening Roar (Recharge 6) All creatures within 300ft must make a DC 15 Dexterity saving throw or take 2d10 Thunder damage and are deafened until the end of their next turn. On a success, the creature takes half as much damage and is not deafened.
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