Properties
Properties are a keywords that alters how a Source (a Skill or Item) functions. Whenever performing an action using multiple Sources with the same property,
Beam X/Y
The Source affects all targets within Xm line that is Ym wide.
Blast X
The Source affects all creatures in an Xm cone ahead of them.
Burst X
The Source affects all targets within Xm.
Cleave
Whenever an Attack is made with the Source, you can make a second Attack against another creature within range with half as much dice (round down).
Complex X
When trying to use the Source, you must make an [[Intellect]] + [[Industry]] check against DC X. On a failure, you fail to use it. On a Defiance 2 failure, you also accidentally spent a charge (if it has any).
Cumbersome X
While wearing this item, reduce your Dexterity and Magic attribute by X.
Damaging X
When landing an Attack using the Source, you deal X additional damage.
Deflecting X
While wielding the source, whenever you take the Brace action, you gain X additional Poise.
Heavy X
When carrying the Source, it takes up a number of Physical Capacity equal to
Intricate X
When trying to Wear the Source, you will take X minutes instead of 3 seconds. If another creature is helping you with this, the duration is reduced by half.
Protective X
While wearing the Srouce, it provides Armor Level equal to X.
Ranged X
While wielding the Source, whenever you take the Attack action, you can target a creature within Xm from you. You gain one disadvantage when targeting a creature beyond Xm. You gain an additional disadvantage for every full or partial multiple of X you exceed. When making an Attack at ranged, you must use Focus instead of Might during your Attack check.
Reload X/Y [Z]
After the Source is used X times, you will need to spend Y seconds to reload the Source. Z specifies what Item is needed to reload the device.
Storage X
The Source is able to store a number of items equal to
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