Senses
Senses are how you see the world. You senses will be listed under your Racial Trait. However, some Skills may grant you additional senses.
Senses are defined using the X/Y Medium format:
Medium. Medium is the material that you will be noticing. Mediums can be basic things like Light, Sound, Odor, Vibrations, Mana or even Killing Intent. If a sense of a Particular Medium is not defined, treat it as if it has 0/0 Medium. You cannot be sure tha tyou detect such a medium unless a Skill or Trait grants you the ability to do so.X. X refers to the number of meters you are able to get positional and detailed data using the medium.Y. Y refers to the number of meters you are able to get presence data using the medium. Beyond Y, you cannot be sure if you are able to detect the source.
The following is the default senses for all creatuers unless specified otherwise.
- 100/1000 Light
- 5/30 Sound
- 2/10 Odor
- 0/2 Vibration
However, just because a Source is within range, that does not mean it is always detected. A person may still try to hide their Appearance (Light), Footeps (Sound) or even calm down (Killing Intent) by taking the Conceal action.
Conversely, a bright enough light, strong enough tremor or loud enough noise can cause a source to be detected even outside of the detection range. The Fates can double or triple the detection range in these cases to allow a creature to detect the noise.
Obstruction
When determining if you can detect a Source or not, please keep in mind obstruction that may block the Medium from reaching the creature. Examples of obstactles for their respective Mediums are as follows:
Light. Blocked by walls, curtains or any opaque object.Sound. Dampened by walls and can be blocked by soft objects.Odor. Blocked by walls but can seep through the tiniest cracks.Vibrations. Must be physically touched to the listener.Mana. Blocked by lead and antimagic field.Killing Intent. Cannot be blocked
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